i made this wizord a while back i play about with top down stuff.

you have to kind of click it to actually see them

i decided to start doing pixeljoint challenges, this one was to create a character with an “afro” whatever that is.

i decided to start doing pixeljoint challenges, this one was to create a character with an “afro” whatever that is.

a knight that is ALSO a wizard? whats next, something else… progressive?

a knight that is ALSO a wizard? whats next, something else… progressive?

super quick fire warrior i made for dum

super quick fire warrior i made for dum

some olde dragon with no arms

some olde dragon with no arms

a drill that is part squid? that’s just CRAAAAZY

a drill that is part squid? that’s just CRAAAAZY

A creature to be feared, all shall tremble under his quivering might!

A creature to be feared, all shall tremble under his quivering might!

This is the DRAGONSHARK, a beast that is part shark and mostly dragon.

This is the DRAGONSHARK, a beast that is part shark and mostly dragon.

These sprites were made back in June at the first Halifax game jam. The game was Space Savannah Saviors, a 4 player SHMUP based around using the scraps of your enemies ships to destroy the others nearby as a bunch of savannah animals flying space ships shaped like themselves, and the elephant is a warlock

These sprites were made back in June at the first Halifax game jam. The game was Space Savannah Saviors, a 4 player SHMUP based around using the scraps of your enemies ships to destroy the others nearby as a bunch of savannah animals flying space ships shaped like themselves, and the elephant is a warlock

These were made for ludam dare for the “escape” theme, it was going to be a procedurally generated game where you would run through a city as a robotic squirrel being chased by all sorts of wacky enemies. Unfortunately my programmer buddy hardly got time to work on it during the 72 hours we had.

These were made for ludam dare for the “escape” theme, it was going to be a procedurally generated game where you would run through a city as a robotic squirrel being chased by all sorts of wacky enemies. Unfortunately my programmer buddy hardly got time to work on it during the 72 hours we had.